Vespe

Mass, swarm, flock,crowd,shoal,throng,horde,gears,belts,clock,tick-tock.

An exploration of different textures of a mass transforming into a fine-tuned clock machine.

Wasps and the machine Wasps become the machine Wasps against the machine

This piece is an exploration of swarming motion, collective masses, and mechanical motion understood as the simultaneous and synchronized operation of multiple gears and components. The first part (air) aims to generate an airy, nebulous mass that gradually transforms into various kinds of swarms/flocks/groups in the second part (swarms). Here, multiple swarm-like textures move through space, and each listener may project their own interpretation onto them (wasps, fish, people, drones). Through a series of gravitational pulses, these swarms eventually become pointillistic, and from that point the machine (the machine) begins. The machine section is constructed with absolute logic and precision. Its basis is a 60-beat cycle (equivalent to 15 bars). Every instrument sounds for a total of 60 beats, but at different positions depending on the loop length assigned to each instrument. The shortest loop belongs to Percussion 2, with a loop length of 1 beat, while the longest belongs to the flute, with a loop length of 60 beats. This means that the flute can play its loop only once before moving to key clicks, while Percussion 2 can repeat its loop 60 times.All the other instruments have intermediate loop lengths, determined by the divisors of 60. For example, the oboe, placed after the flute, has a loop length of 30 beats and can therefore repeat twice, while the clarinet has a loop length of 20 beats and can repeat three times. After an instrument completes its loops (adding up to its total of 60 beats), it moves to key clicks, as if the machine gradually enters a state in which it continues to run but no longer produces.

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Medea and other friends I made in Athens- Music for Theatre